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Prey safe code ballistics lab
Prey safe code ballistics lab













prey safe code ballistics lab

Luckily a note on the side of the safe provides a helpful clue. There's also a nearby briefcase on the ground with 2 Neuromods and exotic material - and a level 3 locked safe. Be sure to check the desks on the side for Spare Parts, and a broken Recycler you can repair. Out past the room is the way to the Hardware Labs, which someone has tried to seal off with the GLOO. In here you'll find the body of Elias Black, who carries a Silenced Pistol, Suit Repair Kit, ammo, and the Silenced Pistol Ammo Fabrication Plan (If you see two Silenced Pistols - one is a Mimic!). Slow them down if you can or fall back and shoot to defeat them. It might not be a bad idea to bring the Turret with you, as three or four Mimics will leap out at you as you open the door. When you're ready to leave the Lobby behind, enter the Teleconferencing Center near the Executive Offices with your new keycard. He's actually guarding a code for a safe in Devries' office, which you can see if you move up against the window. You lack the ability to help him with that, so its your choice if you want to open it up and kill him or try and save him later. Be sure to check the lockers first before heading in to find Jason Young - currently mind-controlled by Typhons. You can also enter Chris Wade's office to find a broken Operator in need of repair - as well as plenty of Spare Parts.Īround the back of the area is Quarantine - where you can here the sounds of someone under distress. Mathias' terminal has some emails that include the keycode to Quarantine, as well as Session Logs for Dr. While Hendrik Devries' room needs his keycard, you can enter Mathias Khol's office to find the body of April McGuire. There are several rooms to explore in here as well. There's also the body of Luther Glass on the operating table, and he holds a Neuromod, Spare Parts, and possibly an EMP Charge. When the main Trauma area is clear, look around the lab for a Medkit Fabrication Plan on a desk near Regina Seller's level 3 locked terminal. If you manage to win, you'll be able to use a Medical Operator Dispenser in the corner of the lab to summon a robot to heal you up fast. The fiery Phantom is incredibly difficult so make sure you are well prepared - or save the encounter for later. Try and lure them to you one by one or use sneak attacks - and make liberal use of the flammable materials strewn about the place.

prey safe code ballistics lab

He'll often try to summon a burst of flame below where you stand so keep mobile. The assimilated Phantom of Garfield Langly is stalking about, as well as a fiery Phantom that can deal a lot of damage and light you on fire.

#Prey safe code ballistics lab download#

You can also download the area map here if you haven't already.įurther in the Trauma is big trouble. The terminal implies he was moved from Trauma to Psychotronics which will continue The Corpse Vanishes side mission: Apparently Bellamy's body was moved to Psychotronics, a place you'll get to explore later. Side Mission Update: The Corpse Vanishes - Nearby is another Security Station Terminal - as well as Dr. Inside you'll find the body of Anna Goldcrest by a front desk.

prey safe code ballistics lab

Be sure to look for the body of Octavia Figgs behind the kitchen counter as she has a TranScribe audiolog: This isn't a Drill.Īssuming you grabbed one of the two Trauma Center keycards, you can now enter the area on the second floor. Claim all the junk food in the cabinets, and turn them into materials with the nearby Recycler if you want to. Kill them, then check the body of Randolf Hutchinson for loot. Over in the Staff Lounge, some Mimics are hiding as stools, and two more are in the lounge proper. Watch for a Mimic lurking around, as well as Spare Parts in an alcove, and more by the sealed back door to your office. Climb up top and break the glass to get into the maintenance area behind your office. Check the nearby desk for the Security Office Keycard, and then look around the room for a glass ceiling. In the other corner is an office that holds Spare Parts, and opposite on the wall is a cabinet holding a Neuromod, and a Suit Chipset. Slow them down with a GLOO Cannon and finish them off with the shotgun to put them down. Be wary, as they have a tendency to teleport around, and then throw psionic blasts of yellow energy at you. Security side, there are two Phantoms lurking about.















Prey safe code ballistics lab