
This will stop the fire and allow Sidon to come and join you. Pick up the floating platform next to the locked door, and take that over to the button to push it down. Go to the southeast side of the room to find floating platforms (above and below), a pit on spikes, and on the far side, the ball that's needed for the hole in the wall. To the left, there's a button and a hole in the wall. There's also a floating platform stuck here. You'll see the locked door where the mechanism to turn the faucet on is, to the right-hand side of this room. When you land, ask Sidon to provide you with a water bubble shield then run through the fire into a room. You should see fire coming from underneath the central platform. Head to the eastern edge of this platform after tackling your first faucet and look down.



Run over to this (and keep an eye on your battery charge, as this will show you how long you have before the door shuts again). This will drain the water, drop the ball into the hole and open the gate in the room in the pool. Now use Ultrahand to do exactly that aim at the wall part of the mechanism and raise it, to create a wall. The reason we've added it to the top of this mechanism is that it's a Zonai device and will keep the wall up for longer when you raise it in a moment. Go to the contraption and hit the platform. It will just float for now, so just position it above the hole then leave it. Then go and find where the ball has landed and use Ultrahand to move this so it's in position above the hole in the water. Put the platform on the top of the contraption using Ultrahand, and attach it. Pick one of these up and take it over to the contraption on the right (marked on the picture above). Clear out the area of any ChuChu, then look at the floating platforms in the north. As you approach the top, there are two important things to make note of: the hole in the water, where you want the ball to end up, and the contraption on the right.Īs you land, you'll see the ball bobbing in the water to show you where it's landed. You'll want to ride the next bubble, so you can reach the platform that's higher up, too. Let a bubble take the ball (or attach it to one) and send it floating off to the platform above. As such, the fate of the temple after the events of the game remains unknown.Now use Ultrahand to grab the ball from the pool and take it over to the bubble machine.

Link makes several return trips to the subterranean temple in order to gain new blessings throughout his journey, while its remains above ground are explored in search of the eighth and final dungeon, the Sword and Shield Maze.Ĭuriously, the temple remains in Subrosia even after Din has been rescued and the seasons return to normal, and neither she nor the season spirits make mention of what will happen to it or if it can ever be restored to the surface. However, after Din's capture by Onox, the temple sinks underground leaving only a handful of ruins in its wake, causing the land of Holodrum to spiral into chaos as the seasons fall out of balance.Įarly in his adventure, Link discovers that the temple has actually fallen into the underground world of Subrosia, allowing him access to the Rod of Seasons and the blessings of the four spirits to aid in rescuing Din. It was originally located in the mountains of northwestern Holodrum. Composed of four towers surrounding a central structure, the temple serves as the home of the four season spirits and resting place of the Rod of Seasons. The Temple of Seasons is a location featured in Oracle of Seasons.
